Opened 10 years ago

Last modified 6 years ago

#1176 assigned bug

Monster recall fails in subwindow with flickering monsters

Reported by: noz Owned by: d_m
Milestone: Future Keywords: recall subwindow display

Description (last modified by takkaria)

If you share monster recall and monster list in a subwindow, it is not possible to view the recall info (e.g. when you 'l'ook) for multi-coloured monsters such as multi-hued dragons, disenchanter eyes etc. with the new colour-cycling code in place.

The recall info is immediately replaced by the monster list again, presumably because the colour-cycling code generates a periodic redraw event.

Change History (7)

comment:1 Changed 10 years ago by noz

In fact, it's worse than just not being able to look at the multi-coloured monsters. If you are aware of *any* multi-coloured monsters (i.e. they are in your monster list), then you cannot view the recall details of *any* monster (including normal coloured ones).

comment:2 Changed 10 years ago by d_m

  • Owner set to d_m
  • Status changed from new to assigned

comment:3 Changed 10 years ago by d_m

There is now any option to turn the animations off (and in fact the option is off by default now). So... in the short term this is fixed.

It would be nice to fix this in the long-term, although I think the recall window implementation isn't really set up to handle something like this. I could imagine the recall window continuing to recall until another action is taken.

comment:4 Changed 10 years ago by magnate

  • Milestone changed from Triage to Future

comment:5 Changed 9 years ago by magnate

  • Summary changed from Monster recall fails in subwindow for multi-coloured monsters to Monster recall fails in subwindow with flickering monsters

My suggestion would be to limit ATTR_FLICKER to the main window only - I think this would solve the problem ...

comment:6 Changed 7 years ago by takkaria

  • Milestone changed from Future to 3.5.0

Assigning still-open bugs from Future to 3.5 for fixing.

comment:7 Changed 6 years ago by takkaria

  • Description modified (diff)

Per IRC this may now be fixed.

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