Opened 8 years ago

Closed 8 years ago

#1671 closed bug (fixed (in master))

Tweaking ego items applies random stat bonuses

Reported by: Quendus Owned by: myshkin
Milestone: 3.4.0 Keywords: wizmode


When using the "play with item" command (control-'a' 'o') on an ego-item and typing 't' to tweak its stats, user is prompted for 3 pvals, an armour rating, +to-hit and +to-dam, which can be set to any value. The user is then prompted for an ego id.

Accepting the suggested ego id (which corresponds to the current ego) causes random numbers to be added to the item's stats according to the ego's stat bonuses. For instance, after setting the pval of a pair of boots of speed to 7, the ego generation would then add another 7 on to make boots of speed +14.

Choosing 0 at the ego-id selection does as expected; it removes the ego.

This is bad because the primary use of the tweak command is to precisely set the values of an item's bonuses. This prevents that.

Change History (2)

comment:1 Changed 8 years ago by myshkin

  • Milestone changed from Triage to 3.4.0
  • Owner set to myshkin
  • Status changed from new to assigned

comment:2 Changed 8 years ago by myshkin

  • Resolution set to fixed (in master)
  • Status changed from assigned to closed

Fixed in commit 17ea4dd. I moved ego and artifact index selection ahead of pval tweaking.

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