Opened 13 years ago

Closed 11 years ago

Last modified 11 years ago

#225 closed bug (fixed (in master))

Dungeon levels too big

Reported by: takkaria Owned by:
Milestone: 3.1.2 beta Keywords: dungeon


Cut size to 3/4 of current or so?

Change History (11)

comment:1 Changed 13 years ago by takkaria

  • Keywords tmj added

comment:2 Changed 13 years ago by andrewdoull

The dungeon code definintely tries to place too many rooms, and that could easily be cut down.

Also consider tmj implications of monster pits, and consider implementing chambers from Sangband.

comment:3 Changed 12 years ago by takkaria

  • Milestone changed from 3.2.0 to 3.1.1 beta

comment:4 Changed 11 years ago by stefanor@…

See also #757

comment:5 Changed 11 years ago by takkaria

  • Milestone changed from 3.1.1 beta to 3.1.2 beta

comment:6 Changed 11 years ago by KZK

Their is no such thing as a dungeon that's too big. A want to see bigger dungeons. I also want to see smaller dungeons. Dungeons should come in all sizes, From monsterous, to itty-bitty.

comment:7 Changed 11 years ago by KZK

I would make dungeon level variable, by level. It should be a roll of the dice, like everything else.

I would use a formulae like these to calculate the min/max number ov levels per floor:

10d5 + floorlevel - 1

10-50 on Level 1
109-149 on level 100

8d6 + (2*floorlevel)

10-50 on level 1
118-248 on level 100

17d3 + floorlevel - 2

16-50 on level 1
115-149 on level 100

comment:8 Changed 11 years ago by magnate

  • Keywords dungeon added; tmj removed

comment:9 Changed 11 years ago by d_m

I have introduced a lot more variance. Now about half the levels generated will be smaller than the current norm. This should bring the average size down a bit as well as introduce a lot more variety.

comment:10 Changed 11 years ago by d_m

  • Resolution set to fixed
  • Status changed from new to closed

comment:11 Changed 11 years ago by timo.pietila@…

Does anybody else feel that small levels are in a way for generating Greater Vaults? I don't like small levels very much, they should be rare and occassionally you should get bigger levels with big vaults or somesuch instead.

Small levels are dangerous. Tiny bit smaller is OK, a lot smaller (one screen or two screen) is way too small.

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