Opened 13 years ago

Closed 11 years ago

Last modified 11 years ago

#364 closed bug (fixed (in master))

Weapons need to be priced in line with their damage-dealing ability

Reported by: takkaria Owned by:
Milestone: 3.1.1 beta Keywords: stores



a Light Crossbow of Extra Might (x3) (+15,+6) (+1)  
  4 * (1d5 (bolt dice) + 6 (bow bonus)) = 36
a Light Crossbow of Power (x3) (+19,+22)
  3 * (1d5 (bolt dice) + 22 (bow bonus)) = 75

The first bow sells for twice as much because the Extra Might ego type attracts a large premium, whereas the Of Power ego type attracts a much smaller one.

The object power code may well be of utility here.

Change History (2)

comment:1 Changed 11 years ago by magnate

  • Resolution set to fixed
  • Status changed from new to closed

[19267ef] (SVN r1398)

comment:2 Changed 11 years ago by magnate

  • Keywords stores added; pricing removed
  • Milestone changed from 3.2.0 to 3.1.1 beta
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