Opened 13 years ago

Closed 12 years ago

#557 closed bug (fixed (in master))

autosquelch squelches 'good' cursed items

Reported by: ChodTheWacko Owned by:
Milestone: 3.1.1 beta Keywords: id


Something kind of new is that certain objects which used to be good can now be cursed.

For example: ring of resist fire (cursed).

squelch_worthless will, if you get one of these, turn on squelch for 'ring of resist fire' because the object_value() of the cursed one is zero. There should be a special case for items that are only sometimes cursed.

Change History (3)

comment:1 Changed 12 years ago by takkaria

  • Milestone changed from 3.2.0 to 3.1.1 beta

comment:2 Changed 12 years ago by takkaria

  • Keywords id added

comment:3 Changed 12 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

[d299453] (SVN r1317)

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