Opened 13 years ago

Closed 12 years ago

#562 closed bug (fixed (in master))

Ego items shouldn't be 'average' or 'cursed' for squelching

Reported by: ChodTheWacko Owned by:
Milestone: 3.1.1 beta Keywords:


I don't think Ego items should ever be considered 'average' or 'cursed' in terms of squelching, if you have squelch set to 'squelch average/cursed'

This is particularly annoying when an say, a helmet of Light gets blasted by Water hounds and then goes to [+3, +0], and then gets marked (squelch) automatically.

Change History (2)

comment:1 Changed 12 years ago by takkaria

  • Milestone changed from 3.2.0 to 3.1.1 beta

comment:2 Changed 12 years ago by GabeCunningham

  • Resolution set to fixed
  • Status changed from new to closed

Fixed in [72c9f69] (SVN r1191).

Note: See TracTickets for help on using tickets.