Opened 11 years ago
Closed 8 years ago
#631 closed bug (fixed (in master))
Incoherent behavior when enchanting/disenchanting items
Reported by: | anonymous | Owned by: | artes |
---|---|---|---|
Milestone: | 3.4.0 | Keywords: | items |
Cc: |
Description (last modified by takkaria)
Here's the current behavior:
- Enchanting to-hit/to-dam:
- weapon/bow: yes
- ring/amulet: no
- armor part: no
- Disenchanting to-hit/to-dam:
- weapon/bow: yes
- ring/amulet: no
- armor part: yes
- Enchanting to-ac:
- weapon/bow: no
- ring/amulet: no
- armor part: yes
- Disenchanting to-ac:
- weapon/bow: yes
- ring/amulet: no
- armor part: yes
What seems incoherent here is the following:
- armor parts can lose to-hit/to-dam but can never get it back (ego gloves)
- armor parts can lose to-hit/to-dam, but not rings/amulets (amulets of weaponmastery...)
- weapons can lose to-ac but can never get it back (defenders, holy avengers...)
- weapons can lose to-ac, but not rings/amulets (rings of flame, amulets of the magi...)
I would suggest to limit disenchantment to innate bonuses: to-hit/to-dam for wielded objects, to-ac for worn items. This would fix the problem the easy way.
Change History (6)
comment:1 Changed 11 years ago by takkaria
- Description modified (diff)
- Milestone changed from 3.2.0 to 3.1.2 beta
comment:2 Changed 10 years ago by magnate
- Keywords items added
comment:3 Changed 9 years ago by magnate
- Milestone changed from 3.2.0 to 4.0
comment:4 Changed 9 years ago by magnate
- Status changed from new to confirmed
comment:5 Changed 8 years ago by artes
- Owner set to artes
- Status changed from confirmed to assigned
comment:6 Changed 8 years ago by takkaria
- Milestone changed from 4.0 to 3.4.0
- Resolution set to fixed
- Status changed from assigned to closed
Pull request https://github.com/angband/angband/pull/85, commited as [aa6ed5d].
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Not a bug or refactor: punting to 4.0