Opened 11 years ago

Closed 11 years ago

#701 closed bug (fixed (in master))

Give the new mushrooms some positive value

Reported by: takkaria Owned by:
Milestone: 3.1.1 beta Keywords:
Cc:

Description

e.g. Mushroom of Second Sight

Change History (3)

comment:1 Changed 11 years ago by GabeCunningham

This is for the same reason as Berserk Strength -- the new mushrooms all have value 0 (last entry in the W line in object.txt). We should probably give the "mixed blessing" shrooms some small positive value, and the nice ones (second sight, vigor) something higher. I'd suggest changing the depths on some of these as well - I often find a Mushroom of Vigor before I've seen any stat potions in the dungeon.

comment:2 Changed 11 years ago by GabeCunningham

  • Summary changed from Many useful objects seem to be squelched by default as "worthless" to Give the new mushrooms some positive value

comment:3 Changed 11 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

[08b7e73] (SVN r1314)

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