Timeline
03/29/07:
- 14:04 Ticket #70 (Use a new file header for all-GPL files) created by
- Using the following boilerplate: […] As part of this, I'll have to do …
- 14:03 Ticket #69 (Unify Makefile.dos, Makefile.ibm, and Makefile.con) created by
- 13:22 Ticket #60 (Simplify the code for timed player effects) closed by
- fixed: Fixed in [b95c26a] (SVN r24).
- 10:22 Ticket #68 (Improve the scorefile format, and the method of scoring) created by
- Use a cleverer method of scoring, which is incremented over the course of …
03/27/07:
- 18:55 Ticket #58 (Revert the panel change behavior to 3.0.5 behaviour.) closed by
- fixed
- 18:29 Ticket #67 (Throwing potions should cause the potions effect on the target) created by
- This can probably wait until we have a better way of describing effects …
- 18:28 Ticket #66 ("Panic saves" shouldn't overwrite normal savefiles) created by
- The RISC OS code supports this, and so did Pern/ToME. Shouldn't be hard …
- 18:28 Ticket #65 (Split up source files more, make names meaningful) created by
- For starters: * macro+keymap stuff -> cmd0.c -> cmds.c * mon-info …
- 18:26 Ticket #64 (Add reference counting for inscriptions) created by
- 18:24 Ticket #63 (Add support for automatically numbering characters ("Rocky IV")) created by
- 13:13 Ticket #7 (Import the UnAngband knowledge screens) closed by
- fixed: This is done, with one minor bug.
- 13:08 Ticket #4 (Create ui.c and z-file.c) closed by
- fixed: It's all done now.
- 07:05 Ticket #62 (Game should be fully dual-licenced) created by
- Only thing holding us back is main-win and main-x11.
03/24/07:
- 10:37 Ticket #3 (Remove script.c) closed by
- fixed: Removed with change [61f7574] (SVN r7).
03/23/07:
- 21:02 Ticket #2 (Ease makefiles proliferation) closed by
- fixed: Closed with [14a3670] (SVN r3).
- 17:18 Ticket #61 (Improve autotools support (use OMK)) created by
- Aerdan is working on the patch for this. Also check Hallvard Furuseth's …
- 17:11 Ticket #1 (SVN should contain the same stuff as the source archive) closed by
- fixed: Fixed in [c903bab] (SVN r1), [88b5cae] (SVN r2)
- 16:28 Ticket #60 (Simplify the code for timed player effects) created by
- xtra2.c contains too much repeated code, so unify it as much as possible. …
- 13:20 Ticket #59 (angband.rogueforge.net needs a homepage) created by
- Currently angband.rogueforge.net returns a …
- 10:23 Ticket #58 (Revert the panel change behavior to 3.0.5 behaviour.) created by
- 3.0.6+ behaviour has problems with running and panel change so that you …
03/21/07:
- 22:52 Ticket #57 (Do spells with edit files (like UnAngband)) created by
- There are a small number of genuinely diffent spell types. It would be …
- 13:48 Ticket #56 (Make squelch simpler and cleaner) created by
- Basically, simplify a lot so it's no longer confusing, and make it work …
- 13:46 Ticket #55 (Introduce unit testing) created by
- Yeah, this is probably a pipedream. There should be a milestone "far far …
- 11:49 Ticket #54 (Sangband-style object handling) created by
- Being worked on by Leon. Majority of work done in [cfb08ec] (SVN r110).
- 11:42 Ticket #53 (Allow keyset-agnostic keymaps) created by
- Depends on new menu stuff, #5. e.g. Being able to specify "eat item 1" in …
- 11:37 Ticket #52 (Simplify (at least condense) obscure options) created by
- Matthias Kurzke: "If you want to unify keys, the first thing could be to …
- 11:35 Ticket #51 (Universal use command) created by
- Unsure how the future of this one will pan out with the new command and …
- 11:33 Ticket #50 (Fix level feelings) created by
- Currently level feelings are bad. - Artifacts currently give a rating …
- 11:30 Ticket #49 (Fix object pricing) created by
- Current info: http://ajps.mine.nu/angband/wiki/ObjectPricing. It might …
- 11:30 Ticket #48 (Fix randarts) created by
- To fix: import and update CC+CG's patch …
- 11:25 Ticket #47 (Audit memory code) created by
- * make sure that all error-checking is done in z-virt * add realloc hook …
- 11:21 Ticket #46 (Create missing directories on startup) created by
- If we can, and if they're missing. This will require portable "create …
- 11:20 Ticket #45 (Minimise usage of standard string functions) created by
- To fix: 1. grep for sprintf(), strcat(), strcpy(), strncpy(), etc 2. …
- 11:19 Ticket #44 (Change rand_int() to randint0(); randint() to randint1()) created by
- ZAngband did this, it makes the code clearer.
- 11:17 Ticket #43 (Move random name lists into an external file) created by
- 11:16 Ticket #42 (Make all terminal access/printing functions use (y, x) co-ordinates) created by
- 11:14 Ticket #41 (Make item destruction always take 0 time) created by
- This balances out squelch and non-squelch destruction.
- 11:11 Ticket #40 (Add autopackage files for Linux) created by
- To make building and installing easier for Linux people, put together an …
- 11:10 Ticket #39 (Bring back player ghosts) created by
- Would be a nice feature to have for a release like 3.1.
- 11:06 Ticket #38 (Import UIAngband's wizard mode screen editor) created by
- It's useful for when designing new UI. I have the code around somewhere; …
- 11:01 Ticket #37 (Split up externs.h into other headers, to allow less recompiling) created by
- Not quite sure of the specifics yet, but recompiling everything because of …
- 10:55 Ticket #36 (Use a better random name generator) created by
- It should replace the randart and scroll name generators, and also allow …
- 10:54 Ticket #35 (Allow selection of character hair/eye colour and character background) created by
- Just for fun, really, but some people will like it.
- 10:53 Ticket #34 (Add the quiver) created by
- There's no real argument against it and it makes life much easier for just …
- 10:53 Ticket #33 (Flasks of oil and torches should have firebrand) created by
- It's obvious, really, isn't it?
- 10:52 Ticket #32 (Replace the current autoroller with Antiband/Zangband's) created by
- The current one is basically inefficient and scummy. RML wrote a new one, …
- 10:50 Ticket #31 (Add a "start kit" option (a la Ey)) created by
- This uses up all your original gold but gives you a decent starting kit. …
- 10:48 Ticket #30 (Write/import new savefile code) created by
- At the top of save.c, there was once a comment about moving to a …
- 10:40 Ticket #29 (Store gold that monsters steal in their inventory) created by
- It's wrong to have monsters steal things and you not be able to get such …
- 10:38 Ticket #28 (Add the quickstart patch) created by
- Stolen from Ey. Saves starting character info in the savefile so you can …
- 10:36 Ticket #27 (Cut down and rearrange options) created by
- Turn some permanently on or off, rearrange. See …
- 10:34 Ticket #26 (Display weapon damage when 'I'nspecting weapons) created by
- Ey first did this, and it should have been imported long ago. May be …
- 10:32 Ticket #25 (Add "always_show_list" option) created by
- Hengband first did this, and Leon Marrick put together a patch which …
- 10:31 Ticket #24 (Auto-wield birth items) created by
- Many variants do this, and is a worthwhile import. Preferably suppress …
- 10:29 Ticket #23 (256 colour support) created by
- Having more colours is probably useful, but we have to be careful to keep …
- 10:27 Ticket #22 (Turn next_xp option on permanently) created by
- Showing normal XP on the main screen is not useful in the slightest, so …
- 10:27 Ticket #21 (Add NPP "path to target" feature) created by
- This displays a line when targetting which indicates where the …
- 10:25 Ticket #20 (SDL frontend) created by
- Will need mouse, graphics, and arrowkey support. Will replace DOS and IBM …
- 10:23 Ticket #19 (Add trap detection indicator) created by
- Patch available: …
- 10:22 Ticket #18 (Fix magic mapping and detection) created by
- Make both circular.
03/20/07:
- 08:05 Ticket #17 (Add mouse support) created by
- Incoporate the mouse patch: …
- 08:02 Ticket #16 (Create proper website) created by
- 07:59 Ticket #15 (Move windows-specific files to win/ subdirectory) created by
- i.e. readdib.h, .c.
03/18/07:
- 21:24 WikiStart edited by
- (diff)
- 21:00 Ticket #14 (Add "tutorial mode") created by
- This is part of the bug #11, changing the help system. Ben Harrison's …
- 20:59 Ticket #13 (Replace current "interactive" help with context help) created by
- This is part of the bug #11, changing the help system. The format of the …
- 20:57 Ticket #12 (Distribute helpfiles as HTML, PDF) created by
- This is part of the bug #11, changing the help system. Wiki version: …
- 20:53 Ticket #11 (Help changes) created by
- Tracking bug. See also http://ajps.mine.nu/angband/wiki/Help. …
- 20:51 Ticket #10 (Notes patch) created by
- Add notes support to the game. To fix: 1. Have a working notes patch, …
- 20:50 Ticket #9 (Import Hengband's command menu) created by
- May depend on #5. Hengband has a nice command menu thing, entered by …
- 20:48 Ticket #8 (Find-as-you-type monster recall) created by
- Depends on #7. For graphical users who don't ever see 't's or 'r's: you'd …
- 20:46 Ticket #7 (Import the UnAngband knowledge screens) created by
- Pete Mack has worked quite a lot on the knowledge screens in UnAngband?, …
- 20:43 Ticket #6 (Incorporate takkaria's new store code) created by
- Basically, I have some new store code which rationalises the current code …
- 20:40 Ticket #5 (Unify in-game menus as far as possible) created by
- Pete Mack and Nick McConnell? are working on this. To fix: 1. Create a …
- 20:38 Ticket #4 (Create ui.c and z-file.c) created by
- To fix: 1. Split UI functions to a new ui.c. 2. Split file handling from …
- 20:36 Ticket #3 (Remove script.c) created by
- 20:34 Ticket #2 (Ease makefiles proliferation) created by
- There is makefile proliferation, which is hard to manage -- removing or …
- 20:27 Ticket #1 (SVN should contain the same stuff as the source archive) created by
- RR9 had various build scripts and things he used in SVN, and I have a …
03/17/07:
- 13:04 CamelCase created by
- 13:04 InterMapTxt created by
- 13:04 InterTrac created by
- 13:04 InterWiki created by
- 13:04 RecentChanges created by
- 13:04 SandBox created by
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