Timeline
08/27/07:
- 04:52 Ticket #377 (Too many hacks?) created by
- The current code, as of revision 543, has no less then 1212 occurrences of …
08/25/07:
- 08:00 Ticket #376 (Odd stacking bug) created by
- Basically, two spellbooks seem not to be stacking at all. Upgrade …
- 07:37 WikiStart edited by
- (diff)
- 07:34 WikiStart edited by
- (diff)
- 07:21 Ticket #375 (Remove autoscum) created by
- 05:38 Ticket #374 (Add "closest valid target" action when targetting) created by
- Perhaps assign it to the ' key.
- 05:37 Ticket #373 (Help prevent offscreen deaths) created by
- Consider a "keep visible monsters on screen" option -- or at least, "when …
- 05:36 Ticket #372 (New panel change behaviour) created by
- Some way to scroll the map by increments other than half-screen widths …
- 05:33 Ticket #371 (Make Banishment and Mass Banishment sound less alike) created by
- Suggestions from r.g.r.a: * mass banishment -> word of solitude / zone of …
08/24/07:
- 19:10 Ticket #370 (Rangers should have reduced chance of arrow breakage) created by
- Perhaps rangers or bow skill generally. Link to player level in some way.
- 17:59 Ticket #369 (Reconsider healing potion arrangement) created by
- Link to Andrew Doull's post, adopt ideas from there. Try fixing the …
- 14:59 Ticket #368 (main-gcu should support dynamic resizing) created by
- see how e.g. nano does it.
- 14:59 Ticket #367 (Prompt for which ring to replace when wearing two) created by
- If you are wearing two rings, you should have a prompt as to which one to …
- 14:03 Ticket #366 (Different effects should have different names, and the same effect should ...) created by
- Always. From r.g.r.a: * If the spell name is <noun>, then the magical …
- 13:58 Ticket #365 (Autoconf issues) created by
- At the moment, the global install doesn't do setgid properly, and …
- 13:57 Ticket #364 (Weapons need to be priced in line with their damage-dealing ability) created by
- ATM: […] The first bow sells for twice as much because the Extra Might …
- 13:44 Ticket #363 (Stores should have their own "examine" command) created by
- So that 'I' in a store looks at the spell listing of an item, but with …
- 13:43 Ticket #362 (Running over long corridors triggers redraw bug) created by
- "I turned center_player on, I run log twisting corridor. Corridor was over …
- 13:42 Ticket #361 ('K' key doesn't drop things with squelch) created by
- As above.
- 13:42 Ticket #360 (Pickup issue with full inventory and no light) created by
- When trying to pick up with a full inventory and no light, the game just …
- 13:41 Ticket #359 (Light descriptions misleading) created by
- I found "Descriptions of lights still appear to be misleading" in my …
- 13:32 Ticket #358 (Need some indication of maximum burden in UI) created by
- - Allow percentage weight display in inventory? - At minimum, display …
- 13:29 Ticket #357 (Smaller pseudo-ID changes) created by
- - Items pseudo-ID'd as {average} should act as ID'd items (e.g. stack …
- 13:26 Ticket #356 (Test rig for dungeon generation) created by
- Implement a statistics generator for the dungeon: - collects data on how …
- 12:56 Ticket #355 (High Charisma should make monsters more likely to flee from player damage) created by
- "In Unangband, high charisma increases the probability of monsters fleeing …
- 11:43 Ticket #354 (Add keep_room_on_screen option) created by
- Add a keep_room_on_screen that makes sure that the entire of the current …
- 11:38 Ticket #353 (Make dungeon spellbooks into artifacts) created by
- This might require a little hackery. Make sure they show up enough. Make …
- 11:38 Ticket #352 (Change probing behaviour) created by
- Make rods rarer and up the mana for the priest spell. Make it give info …
- 11:36 Ticket #351 (Food changes (again)) created by
- Mushrooms of Clear Mind should also cure hallucination. +rConf Rename …
- 11:31 Ticket #350 (Scroll changes) created by
- - Merge DetTreasure? + DetObjects?, extend over whole level - Scroll of …
08/19/07:
- 06:48 Ticket #349 (Add lib/xtra/mr_att.png to lib/xtra/graf) created by
- This is needed for the next batch of GTK changes.
08/18/07:
- 19:30 Ticket #158 (Remove *ID*) closed by
- fixed: done in [6b76c1b] (SVN r532)
08/15/07:
- 13:29 Ticket #348 (Improve UI abstractions) created by
- Do a better job of abstracting the "game" from the UI used to control it, …
08/14/07:
- 14:53 Ticket #347 (Won't autopickup items autoinscribed with !*) created by
- In 3.0.9: I autoinscribe potions of speed with !*, and have autopickup on. …
08/12/07:
- 11:28 Ticket #346 (IDing rods by use) created by
- Zapping a rod with a visible effect should ID the rod itself, as well as …
- 09:47 Ticket #329 (Object Description Tweaks & Other Minor Quibbles) closed by
- fixed: bug filed for remaining item (#345); closing as fixed
- 09:47 Ticket #345 (Review item recall) created by
- Consider fixing the "subwindow" display of objects. obj-info.c now needs …
- 09:23 Ticket #341 (Missing full stops) closed by
- fixed
08/11/07:
- 02:43 Ticket #344 (p_ptr->command_wrk not reset in get_item()) created by
- If you do an action that requires the selection of an item, and the …
08/10/07:
- 10:43 Ticket #343 (Autosave feature) created by
- I was just playing a game (trunk) and the SDL port disappeared. :( …
- 10:34 Ticket #342 (Collect stats on player) created by
- - number of times returned to town - item kind most found - avg. turns …
- 08:05 Ticket #341 (Missing full stops) created by
- There are missing full-stops after "The rod is still charging" and "You no …
08/09/07:
- 13:48 Ticket #340 (Add tests and documentation for z-msg) created by
- The new code ([ba017ca] (SVN r479)) lost all of the old comments; new ones …
- 13:09 Ticket #339 (Squelch help missing, and no rogue-key) created by
- The new 'K' command is not documented, and doesn't seem to have any …
- 10:55 Ticket #137 (File handling cleanup) closed by
- fixed: Documented in [1cea3ed] (SVN r474). Closing as fixed; this cleanup is …
- 00:44 Ticket #338 (Mac OS X Open Dialogbox) created by
- The 'open' dialogbox in the os x port (accessed via the 'open' menu or …
08/07/07:
- 20:21 WikiStart edited by
- (diff)
- 20:20 WikiStart edited by
- (diff)
- 09:56 Ticket #337 (GTK port shows no animations) created by
- Even with the "delay factor" turned up high, no animations (for missiles, …
- 09:48 Ticket #336 (Installer does not copy angband.glade to proper directory) created by
- The GTK port won't run "out-of-box" because the installer is not copying …
- 09:46 Ticket #335 (SDL port can't find font files when installed globally) created by
- When I install recent svn builds globally (using --with-setgid=games) and …
- 05:28 Ticket #271 (Stairs rarely generated under player) closed by
- fixed: Two distinct bugs were acting here (assuming generate connected stairs is …
08/05/07:
- 22:07 Ticket #324 (Debug command 'v' (create very good obj) always creates a Mushroom of ...) closed by
- fixed: Fixed in [689b608] (SVN r452).
- 22:00 Ticket #330 (Remove "object_level" and "monster_level" globals) closed by
- fixed: Fixed in [2b34e6d] (SVN r449) and [1da0b06] (SVN r450).
- 20:57 Ticket #331 (Specify monster HP in monster.txt as an average, not with hitdice) closed by
- fixed: force_maxhp gone in [74d654d] (SVN r451), accidentally. closing as fixed
- 18:03 Ticket #334 (Power comparison in 'l'ook) created by
- When 'l'ooking at a monster, one should get a general view of how powerful …
- 12:42 Ticket #333 (Fixes for window positions in main-x11) created by
- I've had a fix for the moving windows sitting on my comp for a while. …
- 12:14 Ticket #332 (Target no longer clears when targeted monster dies) created by
- I like to play with the "remember old targets" option on, and I noticed …
- 09:42 Ticket #331 (Specify monster HP in monster.txt as an average, not with hitdice) created by
- This is copying Ey's behaviour, since copied by Sang: "Changed the way …
- 09:39 Ticket #330 (Remove "object_level" and "monster_level" globals) created by
- This simplifies the flow of the code quite a bit, and shouldn't be too …
- 01:13 Ticket #329 (Object Description Tweaks & Other Minor Quibbles) created by
- Object description bugs: * In the similar vain as change [de46106] (SVN …
08/04/07:
- 20:47 Ticket #328 (*_lore functions should also write to subwindows when appropriate) created by
- The *_lore() functions currently only write to the main game window. This …
08/03/07:
- 19:42 Ticket #327 (Fix mouse behaviour when using the 'l'ook command) created by
- In [364] merged in [5dfe994] (SVN r399), the <click> option was added to …
- 19:41 Ticket #326 (Targetting with mouse does odd things) created by
- Forum, 3.0.9 release thread: "Tried to target a green centipede with the …
- 19:40 Ticket #325 (Using single items on floor requires extra prompt) created by
- From forum, 3.0.9 release thread: "I just tried wielding a lantern off the …
- 02:45 Ticket #324 (Debug command 'v' (create very good obj) always creates a Mushroom of ...) created by
- Short summary says it all -- at dlevels < 90, attempting to wiz-create a …
08/02/07:
- 18:52 Ticket #323 (Phantom staff in [436]) closed by
- worksforme: Okay. Closing as workforme, then.
- 17:35 Ticket #323 (Phantom staff in [436]) created by
- There is a "Staff" (no flavor, not ID'd) that can't be interacted with one …
- 17:17 Ticket #322 (Savefile importing strange between rev 408 and rev 435) closed by
- fixed: Sorry for the inconvenience; revision [d883f02] (SVN r436) contains the …
- 16:24 Ticket #322 (Savefile importing strange between rev 408 and rev 435) created by
- In the attached savefile from trunk around [ce46749] (SVN r408), I have 3 …
- 14:17 Ticket #321 (Fix amulets) created by
- Stats: - 18 at present - 2 worthless Todo: - Adornment rarity needs to …
- 14:16 Ticket #320 (Fix rings) created by
- Stats: - 32 now - 5 of which are unmitigated crap Todo: - =Sustain -> …
- 03:03 Ticket #319 (problem with autopickup) created by
- Occasionally, autopickup does not work. I step onto an object, and get a …
08/01/07:
- 18:50 Ticket #318 (Consolidate monster entries) created by
- I don't know how hard this would be to do codewise, but I've noticed …
- 14:48 Ticket #317 (Fix overly powerful missile weapons) created by
- Some/all of: * make slays affect rolled damage, not total damage, like …
- 13:57 Ticket #316 (Rebalance wands/rods/staffs) created by
- For wands, need more guidance from people who get deeper than me. :) …
- 12:37 Ticket #315 (Hidden squelchables show up in the "get item" menu when part of piles.) created by
- Hidden squelchables seem to show up in the "get item" menu when part of …
- 10:59 Ticket #314 (Consider allowing user "notes" in various places in the game) created by
- Might be nice if we could annotate some bits of game text with our own …
- 09:02 Ticket #313 (Potion changes) created by
- Current stats: - 55 potions - 18 of which are useless (cept saltwater?) …
- 02:06 Ticket #308 (Wands of wonder no longer IDing their flavor when aimed) closed by
- fixed: Fixed in [6d7c84e] (SVN r419).
07/31/07:
- 12:04 Ticket #228 (Too many food varieties) closed by
- fixed
- 12:04 Ticket #312 (Consumables should appear in piles) created by
- Potions, scrolls, and food should appear in small or larger piles deeper …
- 11:36 Ticket #311 (Fix mushrooms) closed by
- fixed: [e5040f7] (SVN r415): now 9 good shrooms, 8 bad. see the changeset page …
- 11:26 Ticket #311 (Fix mushrooms) created by
- Currently: * 12 bad mushrooms * 8 good mushrooms Ben introduced (in …
07/30/07:
- 20:17 Ticket #310 (New item allocation system with gradients) created by
- Initially, comment 2 described the changes. But things need changing …
- 10:20 Ticket #309 (Why are there separate 'p' and 'm' commands?) created by
- Consider creating a class-dependent pref file mapping from 'p' to 'm' for …
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