Timeline
03/21/08:
- 20:42 Ticket #530 (Allow reviewing the contents of the home from the knowledge screens.) closed by
- duplicate: sorry for the mess :)
- 20:41 Ticket #530 (Allow reviewing the contents of the home from the knowledge screens.) reopened by
- 20:41 Ticket #530 (Allow reviewing the contents of the home from the knowledge screens.) closed by
- fixed
- 19:09 Ticket #431 ([CLOSE] Uniques keep on coming back) closed by
- worksforme
- 19:04 Ticket #525 (Remove gain charisma/lose another stat potion with earlier Charisma ...) closed by
- fixed: Fixed in [20b9460] (SVN r813).
- 17:08 Ticket #547 (Trap detection should detect traps on chests.) created by
- Trap detection spell should detect traps on chests (only if in LOS of the …
- 15:49 Ticket #546 (Allow Enter to work on options menu) created by
- When setting the base delay factor and the hitpoint warning percentage, I …
- 14:03 Ticket #486 (Stop Enter in shops buying items) closed by
- fixed: Fixed in [a78ff75] (SVN r809).
- 12:54 Ticket #544 (Show coloured dot at edge of dtrap areas broken at map edge) closed by
- fixed: Fixed in [5681e9c] (SVN r812).
03/20/08:
- 18:41 Ticket #545 (Add "Open Recent" support for the Mac OS X port) created by
- As suggested on rgra by Andy Gullans - add support for an "Open Recent" …
- 18:14 Ticket #544 (Show coloured dot at edge of dtrap areas broken at map edge) created by
- http://angband.oook.cz/forum/showthread.php?p=6684 > 2) The 'show a …
03/19/08:
- 18:42 Ticket #222 (Display trap detection borders as a coloured dot) closed by
- fixed
- 18:08 Milestone 3.0.9b completed
- A bugfix of the bugfix of the bugfix of 3.0.8.
- 17:32 Ticket #497 (store.c: buy with g/p broken in roguelike keyset) closed by
- fixed: Fixed in r803.
- 17:12 Ticket #539 (Fix colour saving) closed by
- fixed: Fixed in r800.
- 17:09 Ticket #514 (Carry across autoconfigure fix) closed by
- fixed: Done, r798 from [2e474f7] (SVN r776) in trunk
- 15:56 Ticket #481 (Char History Screen Incorrect Starting Turn) closed by
- fixed
- 15:27 Ticket #409 (Infinite glyphs of warding when reading from floor) closed by
- fixed
03/18/08:
- 22:34 Ticket #538 (Add the tvals for oil and dragon armor to the tval squelch list) closed by
- fixed
- 18:37 Ticket #432 (Negative gold when buying from store) closed by
- fixed
- 15:04 Ticket #543 (Sort out balance after changes to bow damage) created by
- Make it easier for ammo to have inflated damage dice, and lower the huge …
- 15:00 Ticket #542 (Disturb on reaching full mana/HP) created by
- Eddie Grove wrote: > I wonder if anyone besides me would be interested in …
- 14:59 Ticket #541 (Monster recall needs better vulnerablity display) created by
- Vulnerabilities are currently recorded only when you manage to hurt …
- 14:05 Ticket #540 (Fix up Narya et al.) created by
- See both: http://angband.oook.cz/rgra.php?showpost=124744 …
- 13:53 Ticket #539 (Fix colour saving) created by
- The game doesn't currently save colours in pref files after modification. …
- 13:52 Ticket #538 (Add the tvals for oil and dragon armor to the tval squelch list) created by
- Add the tvals for oil and dragon armor to the tval squelch list. This …
- 13:30 Ticket #537 (ARROW_* attacks should not always hit) created by
- Kenneth 'Bessarion' Boyd wrote: > Even with the player's damage reduction …
- 13:17 Ticket #536 (Stepping next to a sleeping monster should not allow it to wake up *and* ...) created by
- Eddie Grove wrote: > I wonder if this is just me, or if others share my …
- 13:15 Ticket #535 (Mages should always have mana available) created by
- Eddie Grove wrote: (private correspondance) > I decided to try a …
- 10:44 Ticket #534 (Rework critical hits) created by
- At the moment, they're pretty rubbish, so rework them such that they're …
- 10:18 Ticket #533 (Chart the mana-vs.-damage distribution for mages and priests) created by
- This, alongside a comparison of warriors at equivalent points, should …
- 10:11 Ticket #532 (Monster recall should make better use of colour) created by
- Timo quote (again!): Color should have some meaning like warning lights. …
- 09:59 Ticket #531 (Show more direct statistics on the character screen, incl. Energy) created by
- Quoting (Timo?): For game mechanics unrelated to either monsters or items …
- 09:57 Ticket #530 (Allow reviewing the contents of the home from the knowledge screens.) created by
- dupe of #256
- 09:56 Ticket #529 (Make the object recall term window far more useful) created by
- Right now, it only displays books -- make it stick onto whatever item was …
- 09:55 Ticket #528 (Nearby objects should be listed in the monster list, a la Sangband) created by
- 09:54 Ticket #527 (Add a monster light patch) created by
- pelpel wrote one for Nangband a while ago, and this would be the one to …
- 09:49 Ticket #457 (Keep the files required to make a debian distribution in SVN) closed by
- fixed: [b61438e] (SVN r782) introduced these. Not perfect, but see #519 for …
- 09:25 Ticket #526 (Purge some artifacts) created by
- It is often complained that some artifacts are useless. I don't …
- 09:21 Ticket #525 (Remove gain charisma/lose another stat potion with earlier Charisma ...) created by
- quoting (Eddie, I think?) from r.g.r.a: Since charisma is so useless, I'd …
- 09:13 Ticket #524 (Avoid using atexit()) created by
- A couple of places in the code currently use this -- fix them.
- 09:12 Ticket #523 (Import FA's get_item() and get_spell() menu-ified functions) created by
- 09:11 Ticket #522 (Reconsider the three-potion system) created by
- CCW is still far too rare. Suggest toning down CSW and CCW, and removing …
03/17/08:
03/15/08:
- 20:35 Ticket #521 (strange startup hang problem on XP) created by
- For whatever reason, Angband hangs on my machine during startup if I have …
- 10:50 Ticket #520 (Pref files seem not to be being saved properly) created by
- Further details, please see …
- 09:37 Ticket #519 (Get the debian bits to the point where they can be autobuilt) created by
- Right now, they at least build an installable package, but other work …
03/14/08:
- 16:15 Ticket #518 (Maintain savefile compatibility when editing monster.txt) created by
- In my personal copy, I'm working on moving monsters around (so that they …
- 16:09 Ticket #517 (Make money depth and value less hard-coded) created by
- Currently, the depth and value of money is heavily hard-coded. It would be …
- 14:15 Ticket #442 (Allow squelching of flasks of oil) closed by
- fixed
03/13/08:
- 22:15 Ticket #516 (Feature Request: Make 'repeat last command' only repeat in-game commands) created by
- I use the n key a *lot* when playing (ie. repeat last command), but there …
- 14:50 Ticket #515 (Disallow debug chars on the high score list) created by
- Characters that were edited using debug commands should not be allowed on …
03/12/08:
- 20:02 Ticket #514 (Carry across autoconfigure fix) created by
- http://dev.rephial.org/trac/changeset/776
- 19:59 Ticket #338 (Mac OS X Open Dialogbox) closed by
- fixed: Fixed in [6a168bf] (SVN r778).
- 19:59 Ticket #381 (OS X: Player open dialog cannot be targetted by keyboard) closed by
- fixed: Fixed in [6a168bf] (SVN r778).
- 19:56 Ticket #487 (OS X: Complicated 'Open Game' bug) closed by
- fixed: Fixed in [a320bbf] (SVN r777).
- 19:44 Ticket #507 (./configure doesn't seem to detect the lack of ncurses development ...) closed by
- fixed: Fixed in [2e474f7] (SVN r776).
- 19:01 Ticket #270 (No transparency for items/player/monsters) closed by
- fixed: fixed in [d02785b] (SVN r767).
- 17:34 Ticket #513 (Allow platform ports to provide a native save-box for character dumps.) created by
- 17:29 Ticket #512 (Make browsing the knowledge screen easier) created by
- With the new menus in 3.0.9 in the knowledge screens, there's no way to …
- 17:15 Ticket #511 (OS X: Problem "Hiding" Angband) created by
- When you hide angband (via menu or typing cmd-H) and reopen it, all the …
- 16:22 Ticket #495 (Not all effects are handled) closed by
- fixed: Fixed in [510891e] (SVN r763), [403fe08] (SVN r752), and [16f1d78] (SVN …
- 16:17 Ticket #504 (Compiler warnings (MacOS, r754)) closed by
- fixed: I'm pretty sure all of these have been fixed now, except EF_PROBE, which …
- 16:07 Ticket #422 (The new dungeon code seems to have broken the connected stair code) closed by
- fixed
- 14:05 Ticket #510 (Monsters shouldn't be able to drop items branded against them.) created by
- The idea that monsters can't pick up items which are branded against them …
- 14:04 Ticket #509 (Make "detect magic" a useful spell) created by
- Eddie suggests pseudo-IDing everything in LOS would be a good way to go …
03/10/08:
- 17:33 Ticket #508 (MacOS: main-x11.c uses #define rather than typedef to define uint) created by
- Line 97 of [533b839] (SVN r755) main-x11.c: […] On MacOS 10.5.2 (at …
03/09/08:
- 17:16 Ticket #407 (Messages when not sensing anything?) closed by
- fixed
- 15:41 Ticket #507 (./configure doesn't seem to detect the lack of ncurses development ...) created by
- Found this on the forum; see …
- 13:53 Ticket #506 (MacOS: Keep SVN Angband from interfering with other versions) created by
- When I compiled a new version of Angband from SVN last night, I found that …
- 00:32 Ticket #505 (OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts) created by
- Simple sequence which reliably crashes [7f01f7f] (SVN r754) under MacOS …
03/08/08:
- 23:37 Ticket #504 (Compiler warnings (MacOS, r754)) created by
- Compiler warnings for [7f01f7f] (SVN r754) (under MacOS 10.5.2): 01) …
- 16:06 Ticket #395 (buying cure serious wounds doen't indicate how many you have) closed by
- fixed
03/07/08:
- 18:56 Ticket #401 (Gondolin's light description is wrong) closed by
- fixed
- 18:49 Ticket #499 (Many wrong effect descriptions) closed by
- fixed
- 18:29 Ticket #459 (Potions of Brawn sometimes have bad description, lower strength) closed by
- fixed
- 18:24 Ticket #424 (Reorder Monster List) closed by
- fixed
- 18:21 Ticket #360 (Pickup issue with full inventory and no light) closed by
- fixed
- 13:31 Ticket #503 (Resuscitate screen dumps from within stores) created by
- Strictly, this is for V3.0.9a, but as the problem appears to be the new …
03/06/08:
- 19:06 Ticket #502 (Using the new flavours proposed on the forum?) created by
- It might be a nice idea to use the new flavours proposed by James Doyle at …
03/05/08:
- 08:56 Ticket #501 (Add method of death to the character dump.) created by
- Evidently NPP and FA do this already. …
03/02/08:
- 22:37 Ticket #500 (Some of the help files have CR+LF and some have only LF) created by
- I know that the help files will be getting revamped soon, but for now, …
02/27/08:
- 19:32 Ticket #499 (Many wrong effect descriptions) created by
- I think something happened with the splitting out into list-effects or the …
- 15:49 Ticket #498 (Average damage not correct for items in pack [Was: Number of blows not ...) created by
- My unmodified strength is currently 18/134 and dex is 18/67. I'm currently …
- 15:34 Ticket #497 (store.c: buy with g/p broken in roguelike keyset) created by
- Problem lies at 2615 in store.c. The roguelike side of the switch was not …
02/26/08:
- 23:59 Ticket #440 (Add a potion of resist poison?) closed by
- fixed: Fixed in [5e92478] (SVN r732) & [ce7285f] (SVN r733).
- 23:45 Ticket #446 ((?) Add Scroll of Charge Mastery) closed by
- wontfix: This was an idea but I think a better one is just to make x uses of a sval …
- 23:44 Ticket #496 (Awareness of wand/staff kind should give info about # of charges) created by
- Fairly easy to fix, this one; just add F:EASY_KNOW to all the wands and …
- 23:43 Ticket #495 (Not all effects are handled) created by
- […]
- 23:41 Ticket #492 (!*!*!* only prompts once on an inscription) closed by
- fixed: Fixed, quite elegantly, in [467e335] (SVN r729).
- 23:09 Ticket #490 (!CCW too rare) closed by
- fixed: Fixed in [c91477c] (SVN r727).
- 22:58 Ticket #411 (./angband -s no longer displays highscores) closed by
- fixed: Fixed in [47bf01e] (SVN r726) by just not mentioning that this ever …
- 18:06 Ticket #494 (Some typos) created by
- * When examining some {magical} ammo, the description reads in part: "You …
- 08:32 Ticket #423 (Bigscreen support for self-knowledge screen) closed by
- fixed: Fixed in [ab470b3] (SVN r725). Thanks!
- 05:40 Ticket #438 (Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s) closed by
- fixed: Fixed in [e6196ca] (SVN r724).
- 05:23 Ticket #410 (Period missing after charging rod message) closed by
- fixed: You can't zap uncharged rods anymore, so this bug in a weird …
- 05:21 Ticket #403 (Phial's description is wrong) closed by
- fixed: Fixed in [3a2c422] (SVN r723). Thanks for the report!
- 05:12 Ticket #408 (Small ID bug) closed by
- fixed: Fixed in [b4a14a1] (SVN r721). Thanks for the report!
- 04:38 Ticket #460 (CLW etc description misleading) closed by
- fixed: Fixed in [05f4215] (SVN r718). Thanks!
- 04:35 Ticket #450 (Level feelings broken) closed by
- fixed: Fixed in [9367195] (SVN r717).
- 04:27 Ticket #453 (Normal hard studded leather pseudo-ids as {magical}) closed by
- fixed: Fixed in [9ca48ed] (SVN r710), as per your patch. Thanks!
- 04:25 Ticket #361 ('K' key doesn't drop things with squelch) closed by
- fixed: This was fixed a while ago.
- 04:21 Ticket #344 (p_ptr->command_wrk not reset in get_item()) closed by
- fixed: Fix in [5357a17] (SVN r715). If you have any further problems, please …
- 04:18 Ticket #344 (p_ptr->command_wrk not reset in get_item()) reopened by
- My bad. I initially thought this was a good thing, turns out it's not. …
02/25/08:
02/23/08:
- 02:38 Ticket #492 (!*!*!* only prompts once on an inscription) created by
- 02:32 Ticket #491 (Inventory should be the default display when selling or dropping ...) created by
- 02:31 Ticket #490 (!CCW too rare) created by
- 02:29 Ticket #489 (DTrap status indicator should be a more visible colour than dark green) created by
- 01:28 Ticket #488 (Make monster status changes (confuse/sleep/scare) effective and useful) created by
- At the moment these effects can be painfully useless. Suggestions: * Up …
- 01:09 Ticket #439 (Armour with negative to-hit gets classed as "magical") closed by
- duplicate: dup of #453.
- 00:41 Ticket #487 (OS X: Complicated 'Open Game' bug) created by
- Here's what I did (in the latest build of angband for Mac OS X): 1. I …
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