Timeline
01/13/10:
- 16:35 Ticket #1082 (Roll beneath your feet message with squelched items) created by
- IMHO the game should not print "You feel something roll beneath your feet" …
- 06:06 Ticket #40 (Add autopackage files for Linux) closed by
- fixed: Ok, this is essentially done, without autopackage. A .deb can be built by …
- 05:20 Ticket #1081 (Correct origin text for chest items) created by
- http://angband.oook.cz/forum/showthread.php?t=2730 Currently chest items …
- 04:34 Ticket #1080 (Add min/max depths for ego types) created by
- Since base items and artifacts now have this, it would make sense for ego …
01/12/10:
- 16:39 Ticket #1079 (Monster list in gtk client causes errors in terminal window) created by
- The monster list in the GTK client (not the one shown by a terminal …
01/10/10:
- 04:35 Ticket #1078 (configure should honour --bindir= setting) created by
- Widget points out in #1076 that bindir is hardcoded to be …
- 04:22 Ticket #1077 (Import FA's small_screen code) created by
- This will be helpful for porting to devices which can't provide 80x24. See …
01/09/10:
- 12:32 Ticket #1076 (Gentoo Ebuild for Angband) created by
- I've updated the ebuild in Gentoo for angband. Currently the latest …
01/07/10:
- 09:41 Ticket #1054 (Sensing reveals some ego items) closed by
- invalid: What he said. This is not a bug.
- 08:58 Ticket #1075 (Make -r option work properly again) created by
- The -r runtime option rebalanced the monsters, wrote the results to …
01/06/10:
- 12:24 Ticket #1074 (More colors in monster recall.) created by
- A few things in monster recall should also be colored. Breeder warning: …
- 11:10 Ticket #1073 (Make Char dumps include more information) created by
- The object origin string: So you can show off that ring of speed +7 …
01/05/10:
- 21:05 Ticket #1070 (Auto-repeat the search command) closed by
- fixed: [cee69cd] (SVN r1886) makes the following changes: * The search command …
- 18:24 Ticket #1067 (Monster list term doesn't update for some actions.) closed by
- fixed: [b437691] (SVN r1885)
- 09:48 Ticket #1072 (Mage CLW too effective) created by
- See discussion at http://angband.oook.cz/forum/showthread.php?t=2693
01/03/10:
- 22:21 Ticket #1071 (Itemlist leaks info) created by
- If you have identified a "Robe [2, +0]" on a level, and there's another …
- 12:20 Ticket #1070 (Auto-repeat the search command) created by
- The search command "s" is usually only used in places where secret doors …
01/02/10:
- 23:15 Ticket #1064 ('o'pening a non-door square repeats 100 times) closed by
- fixed: [f81d582] (SVN r1882) disables repeat on open, close, bash, disarm, and …
- 18:23 Ticket #1062 (!DeepDescent has wrong behaviour at non-recall depth) closed by
- fixed: [a25b90e] (SVN r1881), deep descent always teleports down 2 floors …
01/01/10:
- 17:55 Ticket #1069 (Checking out lost artifact information now puts entries into char history.) closed by
- fixed: This is a bug from [fe398ec] (SVN r1878) (#1065), and is fixed in …
- 16:45 Ticket #1069 (Checking out lost artifact information now puts entries into char history.) created by
- Checking out lost artifact information now puts entries that they've been …
- 13:55 Ticket #1065 (Bad names for lost artifacts in knowledge) closed by
- fixed: [fe398ec] (SVN r1878)
12/31/09:
- 18:20 Ticket #1068 (Get rid of item_tester_unknown in spells2.c) created by
- MarbleDice fixed the original bug, but item_tester_unknown is now a nest …
- 09:28 Ticket #1067 (Monster list term doesn't update for some actions.) created by
- When a monster wanders from ESP detection into LOS, while i am waiting …
12/30/09:
- 18:33 Ticket #1066 (Truncated window names in Mac OS X build) created by
- All my window titles are missing the last character - "Angban", "Term-".
- 18:29 Ticket #1065 (Bad names for lost artifacts in knowledge) created by
- One of the recent revisions (playing [58688b5] (SVN r1877)) broke the …
- 10:27 Ticket #1056 (Strange display errors) closed by
- fixed
12/29/09:
- 17:15 Ticket #1064 ('o'pening a non-door square repeats 100 times) created by
- 16:48 Ticket #1063 (Rejig squelch defaults) created by
- 1. Set all quality squelch categories to "bad" by default 2. Turn …
- 16:47 Ticket #1062 (!DeepDescent has wrong behaviour at non-recall depth) created by
- Reading deep descent at non-recall depth takes you to recall depth + 2.
- 16:43 Ticket #1061 (Add command to hide/unhide squelchables) created by
- Implement in combination with #1060. With that, we could remove the …
- 16:40 Ticket #1060 (Replacing "destroy"ing with "squelch this item") created by
- Would include some kind of bit set on individual items which could mark …
- 16:26 Ticket #1059 (Get the buildsystem working on OpenBSD again) created by
- […]
- 16:22 Ticket #1058 (Monster move bug on savefile reload) created by
- From private correspondance: 'I have found another bug, which involved me …
- 13:07 Ticket #1057 (Crash when running into space adjacent to dungeon edge) created by
- Affects HEAD as early as [0463b2c] (SVN r1867), affected platforms include …
12/28/09:
- 14:06 Ticket #1056 (Strange display errors) created by
- When i display the equipment list on the main screen, the name of one item …
- 11:08 Ticket #1055 (Ring of Escaping and (+4 to speed) display) closed by
- fixed: [f0d86ee] (SVN r1869)
12/27/09:
- 13:08 Ticket #1055 (Ring of Escaping and (+4 to speed) display) created by
- I found a Ring of Escaping, and I already know all of its bonuses - like …
- 11:18 Ticket #1054 (Sensing reveals some ego items) created by
- You see Mithril Shots (2d4). You have Mithril Shots (2d4). You feel …
12/23/09:
- 19:20 Ticket #1053 (Chest and ring mimics do not show up in monster knowledge menu) closed by
- fixed: [0463b2c] (SVN r1867)
- 17:38 Ticket #1053 (Chest and ring mimics do not show up in monster knowledge menu) created by
- Fairly self-explanatory, and tested in wizard mode as well. Scroll mimics …
12/22/09:
- 18:14 Ticket #1052 (Picking up an artifact should mark it as {special}) created by
- 16:34 Ticket #288 (General store too restrictive in buying habits.) closed by
- fixed: Fixed in [81faab7] (SVN r1866), which introduces the following behavior: …
12/20/09:
- 10:12 Ticket #23 (256 colour support) closed by
- fixed: done in [bf6bc02] (SVN r1862)
12/19/09:
- 18:27 Ticket #1051 (Item list doesn't display squelched items when hide_squelchable is off) closed by
- fixed: [ca5349b] (SVN r1861)
- 18:25 Ticket #1051 (Item list doesn't display squelched items when hide_squelchable is off) created by
12/18/09:
- 17:50 Ticket #1048 (Display fail rate instead of weight when aiming, zapping, or using) closed by
- fixed: [61cfdb9] (SVN r1854) makes the following changes: * Fail rate is …
- 06:08 Ticket #1050 (Finer controll for item squelch) created by
- It might be good to have some more squelch options. Especially one that …
12/17/09:
- 09:47 Ticket #641 (Morgoth arts messed up) reopened by
- reopening to try and attach Psi's savefile
- 03:13 Ticket #1049 (Pref files should use names of monsters/items) created by
- For more information, read the thread at: …
- 01:40 Ticket #1048 (Display fail rate instead of weight when aiming, zapping, or using) created by
- And abstract show_inven, show_equip, and show_floor just a little so the …
- 01:02 Ticket #288 (General store too restrictive in buying habits.) reopened by
- Lights need to be refueled or discarded to prevent the stock from filling …
12/15/09:
- 22:31 Ticket #1047 (Detect Invisible should detect invisible and normal monsters) closed by
- fixed: [f699834] (SVN r1849)
- 22:30 Ticket #1047 (Detect Invisible should detect invisible and normal monsters) created by
- As per http://angband.oook.cz/forum/showthread.php?t=2619
- 03:04 Ticket #1046 (Autopickup treated differently for player turns cf. game turns) created by
- Reported by Eddie: http://angband.oook.cz/forum/showthread.php?t=2614 …
- 03:01 Ticket #1045 (Randart activation messages sometimes inappropriate) created by
- This is inevitable since the randomisation of effects - the message is a …
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