Version 6 (modified by magnate, 8 years ago) (diff) |
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Agenda for the Midnight Doodle, 11pm GMT Fri 21st Oct
- Whether to fork
- What to call the fork (this may sound trivial but it's really important):
- ExperimentalAngband
- AngbandNG
- Vangband
- French Vanilla
- Angband Sans Frontieres
- Practicalities of the fork:
- separate git repo
- separate bug tracker
- separate website, maybe?
- same dev blog, maybe?
- same team structure/leadership?
- same autobuilder(s)
- Defining the fork: who wants what in or out of the manifesto / announcement (see attachment):
- important principles
- based on V (same basic fantasy/mythical races/classes/monsters)
- no other strictures (anything could go in, or out)
- highly volatile (experimentation > balance - don't upgrade until current game finishes ...)
- if your change breaks something, you should fix it or revert
- implies no commitments to/for V (nothing is guaranteed to migrate to V)
- putative roadmap
- affixes
- 1520-food
- borg
- reworked detection/ID (#298, #418, #509, #632, #1015, #1161, #1450, #1514 inc. rune-based ID)
- crafting/forging (inc. new randarts, artifact devices etc.)
- new combat (#534, #828, #1205, #1279, #1436, #1437, #1446)
- tiered effects (#1041)
- reworked magic (#1421 and implications for classes/skills)
- more changes to dungeon generation
- LOS/FOV (#757, #768)
- monster flow/AI/detection (#78, #574, #591, #963, #1113, #1433)
- ego monsters
- new curses (any year now)
- important principles
- Any consequential issues for V (e.g. changes to commit access, roadmap, milestone dates)
- AOB.
Attachments (1)
-
vangband.txt
(3.5 KB) -
added by magnate 8 years ago.
First draft of fork manifesto
Download all attachments as: .zip