Version 2 (modified by fizzix, 6 years ago) (diff)



Everything the player carries - equipment, inventory and quiver


  • It would be nice of the quiver were more intuitive, but I don't really have any ideas (Nick)
  • A quiver could be an item that always takes up an inventory slot and holds a specific number of arrows. You can have multiple quivers. (fizzix)
  • A huge boost would be decoupling inventory items from specific slots then allowing the player to remap them as they choose ala DCSS (fizzix)